That's another thing that hasn't changed much: Alienware keeps on innovating to this day, bringing new, exciting solutions ...
PowerColor, a brand well known for producing graphics cards, has branched out with the release of its first gaming headset – ...
Jabra has unveiled its flaship headset in the form of the Evolve3 Series which will come in on-ear and over-the-ear variants ...
Page 1: Alienware's 16 And 18 Area-51 Machines Are Gaming Laptop Royalty, Remastered Page 2: Alienware 16 And 18 Area-51 Laptops: Software Explainer And Experience Page 3: Alienware 16 And 18 Area-51 ...
This article is part of Kotaku Deals, produced separately from the editorial team. We may earn a commission when you buy through links on the site. In recent years, handheld gaming PCs have become ...
The Area-51 uses the X870E motherboard and can be configured with the Ryzen 7 9800X3D or the Ryzen 9 9950X3D. Both processors include AMD’s 3D V-cache technology, which improves access to game data ...
This year's Gamescom 2025 has kicked off, and amongst all the new-game hype, JBL has announced a new lineup of gaming headsets to its Quantum lineup. The wave is made up of the Quantum 950, 650, and ...
Asus isn’t reinventing the wheel with the ROG Pelta headset. Though I originally thought the name was a typo, as I’ve tested Asus’s ROG Delta in the past, this is a distinct headset, and a pretty good ...
If you're looking to talk trash while smacking up your friends with Blue Shells, you can't go wrong with these options Nintendo Table of Contents When I started testing headsets on my new Nintendo ...
SteelSeries has announced the latest in its lineup of gaming headsets with the Arctis Nova 3 Wireless Series. It comes in two variations, the 3P for PlayStation and the X3 for Xbox, but both work with ...
Samsung has unveiled its Project Moohan headset, drawing comparisons to the Apple Vision Pro but with notable improvements. Powered by the Qualcomm Snapdragon XR2+ Gen 2 and featuring Google’s ...
As a frequent headset user, I believe every time I wear a sound-based peripheral, I should be immersed in a universe of sensory experience, adding auditory depth to the tactile feel of a controller ...
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