The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
Fractured Blooms is a life-sim where everyday routines start to feel wrong.
Platforms In response to Epic CEO Tim Sweeney waging war on Steam, Larian's publishing lead says, 'Giving everyone everything for free might bump numbers but doesn't create a viable storefront' The ...
HoYoverse has unveiled another brand-new title currently in the works. Game developer HoYoverse, also known as MiHoYo in China, has revealed a brief glimpse at its next big game: a fantasy title built ...
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. I'm sure you've gone through this dance by now. A ...
Now I did say that Unreal Engine 5 will be our application of choice. Keep in mind a few things. First, it’s completely free.
Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...